Why build Crashlytics more than a .ipa file?

When I distribute the application through Crashlytics, then the application is about 115 MB in size. But when I distribute the application through Xcode to the ipa file, after installing via iTunes the application has 35 MB.

Can someone explain this behavior to me?

The application wrote in Obj-C, but the application has a library of iOS diagrams (in Swift).

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I would suggest that you use Thinning applications , which means that you create for several processor architectures, but only the architecture code of the installation device is used when installing the application. It is designed to reduce the size of the application on the device.

Stripping is performed in the App Store, so if you install through Crashlytics, you bypass the App Store and the uninstall does not, therefore, the difference in the size of the installation.

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