I created an iOS game with Unity. I uploaded it to the App Store (with bit code enabled). IPA is about 200 mb.
In iTunes Connect, it shows that my build size is about 30 MB for each device (which Iām very glad to see).
But when I added the assembly to TestFlight, I noticed that when loading through TestFlight it shows a size of 170 MB. Quite the opposite to this question ( TestFlight showing the size of my application is 4 times smaller than the actual size ), the size of my application on TestFlight is many times the actual estimated sizes shown in iTunes Connect.
In addition, iTunes Connect reports:
TestFlight variants differ from store variants and have smaller sizes.
which is exactly the opposite of what happened. My TestFlight download is huge.
This is normal?
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