I have been researching for four days, but I have not found a solution for calling via Bluetooth between two iOS devices at a distance.
I found that audio streaming is possible between two iOS devices using a gateway, but that does not help me. I want to communicate in real time between two devices via Bluetooth.
Is there a CO-DAC for voice over Bluetooth?
My code is:
var engine = AVAudioEngine()
var file: AVAudioFile?
var player = AVAudioPlayerNode()
var input:AVAudioInputNode?
var mixer:AVAudioMixerNode?
override func viewDidLoad() {
super.viewDidLoad()
mixer = engine.mainMixerNode
input = engine.inputNode
engine.connect(input!, to: mixer!, format: input!.inputFormat(forBus: 0))
}
@IBAction func btnStremeDidClicked(_ sender: UIButton) {
mixer?.installTap(onBus: 0, bufferSize: 2048, format: mixer?.outputFormat(forBus: 0), block: { (buffer: AVAudioPCMBuffer, AVAudioTime) in
let byteWritten = self.audioBufferToData(audioBuffer: buffer).withUnsafeBytes {
self.appDelegate.mcManager.outputStream?.write($0, maxLength: self.audioBufferToData(audioBuffer: buffer).count)
}
print(byteWritten ?? 0)
print("Write")
})
do {
try engine.start()
}catch {
print(error.localizedDescription)
}
}
func audioBufferToData(audioBuffer: AVAudioPCMBuffer) -> Data {
let channelCount = 1
let bufferLength = (audioBuffer.frameCapacity * audioBuffer.format.streamDescription.pointee.mBytesPerFrame)
let channels = UnsafeBufferPointer(start: audioBuffer.floatChannelData, count: channelCount)
let data = Data(bytes: channels[0], count: Int(bufferLength))
return data
}
Thanks in Advance :)
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