For some reason, wireless debugging doesn't work here. Here is what I did:
- Using the latest Xcode 9
- Using the latest iOS 11 on my iPhone 7+
- Both devices are on the same network.
- I connected the iPhone via Lightning, chose "Connect by Network" in the Devices and Simulator menu.
- Run the application on the iPhone, still connected via Lightning - everything works
But as soon as I disconnect the phone, Xcode can no longer connect to the phone. I can ping a phone with a Mac, but even the โconnect via ipโ option in Xcode does not work.
Has anyone got any tips on how to do this?
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