I am having trouble getting my Codable type to decode correctly. I read several tutorials on creating Codableenums with related types. I searched for typos, name mismatches, or something else, but I see nothing wrong with that. And yet, whenever I try to decode these structures (Layer .., this defines "Attribute" on the layer in the extension .., but all other predefined parts of the layer are correctly en / de-coded), I hit the exception "key not found "in the method decode(from decoder:).
extension Layer {
struct Attribute: Codable {
enum Value: Codable {
case pulse(Double)
case flash(Double)
case draw(Double)
private enum CodingKeys: String, CodingKey {
case pulse, flash, draw
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
switch self {
case .pulse(let value):
try container.encode(value, forKey: .pulse)
case .flash(let value):
try container.encode(value, forKey: .flash)
case .draw(let value):
try container.encode(value, forKey: .draw)
}
}
init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
do {
let value = try values.decode(Double.self, forKey: .pulse)
self = .pulse(value)
} catch (let error) {
print(error)
}
do {
let value = try values.decode(Double.self, forKey: .draw)
self = .draw(value)
} catch (let error) {
print(error)
}
do {
let value = try values.decode(Double.self, forKey: .flash)
self = .flash(value)
} catch (let error) {
print(error)
}
self = .draw(0.0)
}
}
var value: Value
init(value: Value) {
self.value = value
}
}
}
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