I am trying to use raspberry pi to send performance reports to Vive tracker. However, I encountered a problem when I connect both of them.
Whenever I download pi with vive associated with stopping vive, it is tracked on SteamVR. However, when I restart pi, it tracks again, despite the fact that vive is connected via bluetooth to a computer that works on unity.
I set the udev rules for the vive tracker and checked the output of / dev / hidraw 0, which is empty on reboot, but constantly shows up on boot, does this mean that pi uses the tracker? If so, how can I find out what?
Is there a way to stop pi from using the interfaces that I need to run my script, and let the tracker track in SteamVR when connecting to pi without having to restart every time?
I tried to kill any process using the interface (via the fuser) and print the logs of the boot and reboot processes, but did not find anything that could cause this
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