A type that determines which class provides the function selected using overload resolution

Consider the following code, where the functor derivedinherits from two base classes base1and base2, each of which provides different overloads:

// Preamble
#include <iostream>
#include <functional>
#include <type_traits>

// Base 1
struct base1 {
    void operator()(int) const {
        std::cout << "void base1::operator()(int) const\n";
    }
    void operator()(double) const {
        std::cout << "void base1::operator()(double) const\n";
    }
    template <class Arg, class... Args>
    void operator()(const Arg&, Args&&...) const {
        std::cout << "void base1::operator()(const Arg&, Args&&...) const\n";
    }
};

// Base 2
struct base2 {
    void operator()(int) {
        std::cout << "void base2::operator()(int)\n";
    }
    void operator()(double) {
        std::cout << "void base2::operator()(double)\n";
    }
};

// Derived
struct derived: base1, base2 {
    using base1::operator();
    using base2::operator();
    void operator()(char) {
        std::cout << "void derived::operator()(char)\n";
    }
};

// Call
template <class F, class... Args>
void call(F&& f, Args&&... args) {
    std::invoke(std::forward<F>(f), std::forward<Args>(args)...);
}

// Main
int main(int argc, char* argv[]) {
    const derived d1;
    derived d2;
    derived d3;
    call(d1, 1);    // void base1::operator()(int) const
    call(d2, 1);    // void base2::operator()(int)
    call(d1, 1, 2); // void base1::operator()(const Arg&, Args&&...) const
    call(d2, 1, 2); // void base1::operator()(const Arg&, Args&&...) const
    call(d3, 'a');  // void derived::operator()(char)
    return 0;
}

Resulting result:

void base1::operator()(int) const
void base2::operator()(int)
void base1::operator()(const Arg&, Args&&...) const
void base1::operator()(const Arg&, Args&&...) const
void derived::operator()(char)

which illustrates that, depending on the arguments, the selected overload may come from base1, base2or derived.

My question is : could one do the same at compile time by creating a type character that would determine which class provided the selected overload?

This will take the form:

template <
    class Base1,   // Possibly cv-ref qualified base1
    class Base2,   // Possibly cv-ref qualified base2
    class Derived, // Possibly cv-ref qualified derived
    class... Args  // Possibly cv-ref qualified args
>
struct overload_origin {
    using base1 = std::decay_t<Base1>;
    using base2 = std::decay_t<Base2>;
    using derived = std::decay_t<Derived>;
    using type = /* base1, base2, or derived * /
};

call overload_origin::type base1, base2, base1, base1, derived .

?

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1

derived base1. , operator(), base1, :

struct derived_check: base1, derived {
    using base1::operator();
    using base2::operator();
};
// Main
int main(int argc, char* argv[]) {
    const derived_check d1;
    derived_check d2;
    derived_check d3;
    call(d1, 1);    // error:ambiguous
    call(d2, 1);    // OK
    call(d1, 1, 2); // error:ambiguous
    call(d2, 1, 2); // error:ambiguous

    return 0;
}

, .

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