I want to constantly test the installer for the DirectX game, which I wrote on a clean, bare dice, WindowsXP environment (this means that there is no .Net, no DirectX, no Visual Studio, no game, etc.) to ensure the installer covers everything grounds. For this, I have only one clean test machine. Since my installer still needs a lot of work and testing, it does not delete everything efficiently, and I do not want to search and manually delete files on the left each time. Is there a good way to clone / reproduce the clean state of the computer I am using?
I saw VMWare as a solution for creating multiple instances of a clean WindowsXP environment, but its hardware emulation prevents my graphics from rendering.
Any ideas? Thanks in advance for your help!
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