I am looking for a cross-platform solution for saving and viewing 3D scenes (visualization of engineering simulation models and results), but there (still) does not seem to be much.
I looked at it almost 10 years ago and settled on VRML (and started a project that eventually turned into OpenVRML ). Unfortunately, VRML / X3D has not become almost ubiquitous in the last decade.
Ideally, the solution would offer a C ++ library that could be connected to the 3D rendering circuit at some level to capture a 3D scene into a file; and a freeware viewer that allowed the manipulation of visibility, hiding details, annotation, dimension, etc. At least Linux, Mac, and windows should be supported.
3D PDF files seem to satisfy most viewer requirements, but Adobe sdk seems to be available only on Windows.
Any suggestions?
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