Javascript image top view

I want the user to draw an image in the browser. In other words, I need both bitmap graphics and drawing capabilities, whether it’s vector or bitmap.

Canvas looks good, but IE is not supported, and although there is ExCanvas, I wonder if ExCanvas is enough for stable use in IE6 up to 8.

Or best of all, is there an open source image / drawing library that supports all this out of the box? I found two dozen or so Web-based graphic editors or drawing tools, but none of them support the requirements. (And I would like to avoid Flash / Flex / Silverlight / JavaFX.)

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7 answers

Even if you said you want to avoid this, I would suggest Flash. You can easily use Flash 6 or 7 and they have a acceptance rate of 90%. I would be surprised if you could get this level of support using JavaScript. Flash is actually recorded after launching anywhere, which will reduce development time.

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Take a look at RaphaelJS ... this is a cross-browser implementation of the drawing functions using Canvas, VML or SVG where available. I'm not sure if it allows users to draw for themselves out of the box, but it might be worth a look.

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dojox.gfx. - (SVG/VML/Canvas/Silverlight), , . Dojo . tests demos. : , , ( , , , ).

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This is a very smart and very expansive library that I came across a while ago: JS-Graphics

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I would add a little answer to Kiron; The Water Zorn website has a very well-designed vector graphics package. I used it in a large application and it integrates perfectly with .NET and hand-written javascript. I also used my drag and drop API to smoothly drag and drop html elements.

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