I watched Roslyn for a long time, and I'm curious and worried. One thing that I noticed is that they mentioned that the compiler is rewritten in managed code. This raises the question of whether Roslyn can run on virtual machines without .NET, such as Mono .
I would really like to embed C # scripts using Roslyn in my video games and use many of my other features in my applications, but I wonder if Roslyn is using the ability to run it in Mono.
Has anyone tried to run Roslyn on Mono? Is it possible? Why or why not?
To clarify, I'm interested in whether a managed assembly can run on Mono and whether it can generate assemblies that can run mono.
c # mono roslyn
mirhagk Feb 01 '13 at 20:20 2013-02-01 20:20
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