What are the big limitations with VB.Net that prevent people from using it as a language for game development?
The speed of higher-level languages โโusually keeps them away from "serious" game development, where C and C ++ dominate. However, more and more games are exposing game logic to write languages โโsuch as Lua and Python.
I heard about indie games being developed in VB, for example, the Zombie Smashers series was developed in VB by James Silva, who recently made the game Dead Samurai Dishwasher in C # .net.
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If you want to take advantage of all the features offered by XNA, you will need to use C #, with which XNA integrates perfectly.