Combined Solid Brush

Is there a way to create a kind of “solid paint”, which is a mixture of two solid brushes?

For the back color, I would like to use DynamicReference for some other brush. While the other color (front) may be a static color with opacity.

Feel free to ask for clarification if this really doesn't make sense!

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4 answers

Unfortunately, custom brushes are not supported in WPF (brush types are marked as "internal" and cannot be inherited), so creating a brush that is a mixture of two brushes that can be used from XAML, like a regular SolidColorBrush, is not possible.

MarkupExtension , XAML , SolidColorBrush ( ) , :

/// <summary>
/// Markup extension to mix two SolidColorBrushes together to produce a new SolidColorBrush.
/// </summary>
[MarkupExtensionReturnType(typeof(SolidColorBrush))]
public class MixedColorBrush : MarkupExtension, INotifyPropertyChanged
{
    /// <summary>
    /// The foreground mix color; defaults to white.  
    /// If not changed, the result will always be white.
    /// </summary>
    private SolidColorBrush foreground = Brushes.White;

    /// <summary>
    /// The background mix color; defaults to black.  
    /// If not set, the result will be the foreground color.
    /// </summary>
    private SolidColorBrush background = Brushes.Black;

    /// <summary>
    /// PropertyChanged event for WPF binding.
    /// </summary>
    public event PropertyChangedEventHandler PropertyChanged;

    /// <summary>
    /// Gets or sets the foreground mix color.
    /// </summary>
    public SolidColorBrush Foreground
    {
        get 
        { 
            return this.foreground; 
        }
        set 
        { 
            this.foreground = value; 
            this.NotifyPropertyChanged("Foreground"); 
        }
    }

    /// <summary>
    /// Gets or sets the background mix color.
    /// </summary>
    public SolidColorBrush Background
    {
        get 
        { 
            return this.background; 
        }
        set 
        { 
            this.background = value; 
            this.NotifyPropertyChanged("Background"); 
        }
    }

    /// <summary>
    /// Returns a SolidColorBrush that is set as the value of the 
    /// target property for this markup extension.
    /// </summary>
    /// <param name="serviceProvider">Object that can provide services for the markup extension.</param>
    /// <returns>The object value to set on the property where the extension is applied.</returns>
    public override object ProvideValue(IServiceProvider serviceProvider)
    {
        if (this.foreground != null && this.background != null)
        {
            // Create a new brush as a composite of the old ones
            // This does simple non-perceptual additive color, e.g 
            // blue + red = magenta, but you can swap in a different
            // algorithm to do subtractive color (red + yellow = orange)
            return new SolidColorBrush(this.foreground.Color + this.background.Color);
        }

        // If either of the brushes was set to null, return an empty (white) brush.
        return new SolidColorBrush();
    }

    /// <summary>
    /// Raise the property changed event.
    /// </summary>
    /// <param name="propertyName">Name of the property which has changed.</param>
    protected void NotifyPropertyChanged(string propertyName)
    {
        if (this.PropertyChanged != null)
        {
            this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
        }
    }
}

XAML, :

<Grid>
    <Grid.Background>
        <local:MixedColorBrush Foreground="Blue" Background="Red"/>
    </Grid.Background>
</Grid>

:

<Grid Background="{local:MixedColorBrush Foreground=Blue, Background=Red}">

, DynamicResource StaticResource . MarkupExtension DependencyObject, DependencyObjects; DependencyObjects, .

+4

. xaml , , (, ..). , , .

, (, , , ), , .

:

<DrawingBrush x:Key="SecondaryAccentColorBrush" Viewport="0,0,1,1" TileMode="Tile">
    <DrawingBrush.Drawing>
        <DrawingGroup>
            <GeometryDrawing>
                <GeometryDrawing.Geometry>
                    <RectangleGeometry Rect="0,0,1,1" />
                </GeometryDrawing.Geometry>
                <GeometryDrawing.Brush>
                    <SolidColorBrush Color="{DynamicResource AccentColor}"/>
                </GeometryDrawing.Brush>
            </GeometryDrawing>
            <GeometryDrawing>
                <GeometryDrawing.Geometry>
                    <RectangleGeometry Rect="0,0,1,1" />
                </GeometryDrawing.Geometry>
                <GeometryDrawing.Brush>
                    <SolidColorBrush Color="{DynamicResource Gray10}"/>
                </GeometryDrawing.Brush>
            </GeometryDrawing>
        </DrawingGroup>
    </DrawingBrush.Drawing>
</DrawingBrush>

, "Gray10" 00 FF, , .

+6

, .

#:

Color foreground = foregroundBrush.Color;
Color background = backgroundBrush.Color;

int opacity = 25;

int r = (opacity * (foreground.R - background.R) / 100) + background.R;
int g = (opacity * (foreground.G - background.G) / 100) + background.G;
int b = (opacity * (foreground.B - background.B) / 100) + background.B;

SolidColorBrush mixedBrush = new SolidColorBrush(Color.FromArgb(r, g, b));
+3

(, , ), LinearGradientBrush , :

<LinearGradientBrush SpreadMethod="Repeat" EndPoint="0,0">
                                <GradientStop Color="Red" Offset="0" />
                                <GradientStop Color="Yellow" Offset="1" />
                            </LinearGradientBrush>

.

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