When I simultaneously connect two iPhones to my computer and create and launch a project, the application only installs and plays on one of the devices.
Now, with an iPhone 3.0 that supports bluetooth peer-to-peer, to test a multi-user project that you must install and run on two devices at the same time. It would be very useful to do this with one click, and not: install on one phone, disconnect, connect another, wait 10 seconds to recognize the phone and install it again and start ...
Does anyone know of a way to do such a thing?
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