I would like to implement a plug-in platform for a C # application; so the application does not have to know about all available .DLLs at compile time, but then can dynamically bind at runtime. I expect that I will need to configure some expected parameters for transferring information to and from plugins, but I'm not sure what else is needed or how to do it in C #. Could you point me to a template for this implementation or a framework that I can implement to achieve this goal (if an API is required, an Open Source license is required)?
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