Any resources for Pure Actionscript 3 games?

What resources (books or website / tutorials) are available that cover game development using pure ActionScript 3 code? By pure I mean not using Flash CS4 and its timeline, but not using Flex MXML components. Everything is done using only ActionScript code.

In another question, I asked about the use of certain Flex SDK objects for simple games, and the consensus was that I should not use it at all, but only ActionScript for the game. Sounds reasonable, but the tutorials / websites I found on the topic of games use AS3 in the context of Flash CS4. They assume that your objects will be movie clips, with timelines, etc.

I understand that you can learn game programming from books in other languages ​​and / or ignore the Flash aspect of AS3 books. I assume that what I'm looking for is some information specific to AS3, for example, best practices for games only for AS3, ways of making architectural / design decisions, etc. If so, then :)

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Flixel.

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flixel - ActionScript 3, , Flash-; - , .

Flixel MIT, , .

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, AS3 , AS3, www.actiontad.com.

, AS3 SDK, , , Flash, , , .pngs, actiontad , , AS3 - , .

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(iOS/Android), Starling (http://gamua.com/starling/), 2D- , Stage3D, GPU.

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The "Point, Click, Win" guy on Youtube gives you good training sessions on developing games using AS3, search youtube.

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