Asynchronous question:
I have read many articles over the Internet for and against Delegate.EndInvoke (), which is optional. Most of these articles are 4-5 years old. Lots of dead links.
Can someone explain in .NET 2.0 is EndInvoke (), really preventing a memory leak otherwise, and if so, can you indicate what causes this leak?
In the same question: if EndInvoke () is really mandatory - I find the best way to implement the Fire-and-forget mechanism using the callback method that runs EndInvoke (). I would like to hear from everyone who thinks otherwise.
Thanks oh
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