Questions about game development in terms of web development

I am engaged in a web application and work with various languages ​​on the server side, for example php, ruby, perl. I was always interested to learn about game development, this is actually what I was going to do, but I ended up in web development. I'm trying to upgrade to GD, but I can't help but see the games from the POV web development.

GD = Game Development WD = Web Development

Technical issues.

  • How do you design an interface in games? in WD, you have CSS and minimal graphics are required to create a quick menu. Does GD have similar tools or concepts?

  • How do you do data storage? Do you use flat text files? Or is there something like MySQL or sqlite that you use to store information about objects, users, etc.

  • What game engines are commonly used? Are there any scripting languages? I only know VB and a basic understanding of C.

  • With the spread of Iphone and Android, is J2ME phasing out for mobile phones?

  • The 3D network opens. What do you think of 3D applications running from your browser?

  • What tools facilitate the creation of 3D objects, levels, game environment and animated characters, etc.

  • Where can I find out more about how server / client, client / client and MMORPG work?

  • Where can I find common or common game streams? for multiplayer?

  • How do you feel about physics? Is there a free algorithm or library that you can use?

  • How are real-time videos created in games?

Market issues.

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. - Peggle, - Codemaster Dirt EA Dead Space. -.

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-Tom

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