How to learn OpenGL 3.0?

Is there a good book that focuses on the programmatic aspect of OpenGL 3.0

I want something like OpenGL Super Bible, but focusing solely on the “new testament” part — a programmable rather than a fixed pipeline.

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5- OpenGL SuperBible . , gltools, , , , opengl , , . , , .

OpenGL ( ) 7- , , . , , , .

2012 8- , , -, .

/OpenGL 2.1, , . .

  • ( glBegin/glEnd , ). ​​

  • Matrix (ditch glPushMatrix/glTranslate/glRotate/glOrthagonal/gluLookAt/glFrustum, , )

  • , OpenGL 3.1+ ( ).

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, OpenGL, , OpenGL ES 2.0. OpenGL ES 2 OpenGL, . , OpenGL -, OpenGL ES . 2 OpenGL ES . OpenGL ES OpenGL, OpenGL ES OpenGL. " OpenGL" 936 , " OpenGL ES 2.0" 480 .

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The Red Book was an openGl book when I studied it, but it was a long time ago, you will need to find out if they continue to update it to version v3.

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