Is there any algorithm for projecting images onto a non-flat (deformed) surface?
It is not too deformed. It is truly a glass surface coated with high quality durable tracing paper. I have a three-dimensional model. How can I texture it using a projector?
I want to write a program in C \ C ++ \ C # for Windows that could texture any surface given by a three-dimensional model using a projector.
I need an algorithm or open source libraries containing algorithms.
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