Developing Android Applications with Visual Studio 2008

I recently got HTC Desire, and I'm interested in porting my 3D engine to the device. However, I have a little annoyance. I would like to be able to do development in Visual Studio 2008. Do I assume that I will have to process my SLN files to build GCC? This is not a big problem since I already have an application that processes SLN and VCProj files through GCC and then links them together on the other end. I just need to configure the necessary libraries with it.

Are there any other issues I need to think about? Or is there really an easier way?

Any information would be greatly appreciated!

Greetings :)

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4 answers

You will need to use your own or built-in NDK build system. I believe that Visual Studio can be configured to invoke external build commands. Of course, you can use Visual Studio as a code editor and invoke the NDK make created in the Makefile to create your application. You cannot use Visual Studio as a debugger.

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Im VS. Android . , , - Android, Eclipse. , Java IDE (??), ... , hightlighting, code-autocomplete .. ..... ...

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Xcode + Eclipse + Carbide etc. all cannot correspond to the debugging environment of Visual Studio, GDB just sucks our time.

These workarounds just slow down the workflow to be honest, working in xcode or esp eclipse, it seems that your thinking process outperforms the virus management that is required to manage development in these forgotten IDEs. However, Visual Studio development is more responsive, and the IDE always seems prepared for any of your research.

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