I am looking for a scripting language that runs on 32-bit and 64-bit machines, as well as on Windows and Linux. I will embed it in a C ++ application, so I prefer it to be written in C ++ rather than C. I would also prefer the script to support streaming / asynchronous support.
So far, the languages I've looked at are GameMonkey, Lua, and the V8 JavaScript Engine. V8 JavaScript is still the most attractive. I really do not want to use GameMonkey because AFAIK does not support 64-bit addressing. Lua is written in C, so I will probably use the C ++ shell, but I really don't like mixing C and C ++ code.
So, are there any other alternatives that I could look at?
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