We have developed an application that allows the user to download audio content. Using the application itself is free, but we charge a fee for the content. In our current business model, we accept payments using premium-rated SMS (which increases the balance of users in the application), but Apple rejects the application because they do not allow the use of this model for its applications.
Is there any other way (besides the App Purchase API) that we can accept payments using?
Apple will only accept in-app purchases for this type of business model. Even then, you still have to send each “in-app update” for approval at least a week before.
Like Liam said that they want their piece of cake too, and they also do not want people to slip something past them (for example, extremely offensive content, pornography, etc.).
At Apple:
You can create applications in applications for both free and paid applications. Each product that you want to offer in your store must first be registered in the App Store through iTunes Connect. When you register a product, you provide the name, description and price for your product, as well as other metadata used by the application store and your application.
-. 116
- -, , . Dropbox - , -. Dropbox , Dropbox, .
, , "" ( SMS ) - , , .
"" (, , , ), Apple ( -, , ), , () . , , . , - , , , , , .
The easiest way was to look at this to find out why they abandoned the application, because it is not in their interests. You sell the product to your customer, and they do not receive a commission. So that they can accept the application, I would suggest that you will need to provide a mechanism for purchasing applications, but you can do this in addition to Premium SMS until the application sends a message