Suppose I want to program a Star Field animation . Not using OpenGL, but directly using a screen buffer or external buffers that can be placed on the screen.
This Star Field TRS-80 demo is, of course, just an example. Think of video decoding or full-screen animation as other possibilities where you need 20 frames per second.
What are good methods for doing this? I am interested in both official and private APIs.
If you can, please show the basic code.
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