I want all types that are instances of Enumand Boundedare also instances Random. The following code does this and should work (with the appropriate extensions):
import System.Random
instance (Enum r, Bounded r) => Random r where
randomR (hi, lo) = inFst toEnum . randomR (fromEnum hi, fromEnum lo)
where inFst f (x,y) = (f x, y)
random = randomR (maxBound, minBound)
But I know that this is a bad style because it instance (Enum r, Bounded r) => Random rcreates an instance for everyone r, only with type checks for Enumand Boundedinstead of just putting the instance in types Enumand Bounded. This actually means that I am defining an instance for all types :(.
An alternative is that I have to write autonomous functions that give me the behavior I want and write some patterns for each type. I want to be an instance Random:
randomBoundedEnum :: (Enum r, Bounded r, RandomGen g) => g -> (r, g)
randomBoundedEnum = randomRBoundedEnum (minBound, maxBound)
randomBoundedEnumR :: (Enum r, Bounded r, RandomGen g) => (r, r) -> g -> (r, g)
randomBoundedEnumR (hi, lo) = inFst toEnum . randomR (fromEnum hi, fromEnum lo)
where inFst f (x,y) = (f x, y)
data Side = Top | Right | Bottom | Left
deriving (Enum, Bounded)
-- Boilerplatey :(
instance Random Side where
randomR = randomBoundedEnumR
random = randomBoundedEnum
data Hygiene = Spotless | Normal | Scruffy | Grubby | Flithy
deriving (Enum, Bounded)
-- Boilerplatey, duplication :(
instance Random Hyigene where
randomR = randomBoundedEnumR
random = randomBoundedEnum
? ? ? ?