I know little about sockets, but so far I have not had a big problem. I actually went in cycles on how to find out when the other side finished sending messages. What I still have is a server-side while loop that reads from the socket until nothing remains (or is that what needs to be done). This is the code:
char c[1024]; //buffer
inst much;
while(much = read(sockfd, &c, 1024) > 0) {
printf("read %d, clientSays> %s\n", much, c);
}
printf("reading, finished\n");
So, on the client side, I send a “hello world” message, which is actually displayed on the server console, but it does not display the message “reading ends”, so I suppose it is stuck waiting for another message,
I’m at least that the read function will return 0 when there is nothing more to read, but I think not in the case of
So what am I doing wrong?
Update
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