You do not implement operator++for the class Node; you implement it for an iterator. The iterator class must be a separate class.
, , , ( val T, T, int). , int ++ : , .
template <typename T>
struct Node {
T val;
Node *next;
Node(const T& t = T()) : val(t) {}
};
template <typename T>
struct node_iter {
Node<T>* current;
node_iter(Node<T>* current): current(current) {}
const node_iter& operator++() { current = current->next; return *this; }
node_iter operator++(int) {
node_iter result = *this; ++(*this); return result;
}
T& operator*() { return current->val; }
};
int main() {
Node<int> nodes[10];
for (int i = 0; i < 10; ++i) {
nodes[i] = Node<int>(i);
nodes[i].next = (i == 9) ? nodes + i + 1 : 0;
}
node_iter<int> test(nodes);
while (test.current) {
cout << *test++ << " ";
}
}
, .. . . .