C # network programming using lidgren with mono

I am currently writing a small online game using C # XNA and lidgren, and I want to use mono + lidgren to write a server program that can run on Linux (cheaper hosting solutions). Can lidgren and mono be used together? Should I use another library or write my own socket solution with .NET functions?

thanks for answers

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Yes, Lidgren only needs to start System.Net.Sockets. MoMa reports only one minor issue; NetworkInterface GetNetworkInterface () has a [MonoTodo] set - it seems to work only on Linux and Windows (which can be good enough)

The distribution does not include pre-created binary files; but just download the solution and build it.

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