I have a problem using NSTimer in MonoTouch. To start, I ran NSTimer in my main thread, which worked. However, I have moved the timer to a separate thread, and I never get a callback. I suppose this is because my .NET-style thread is not a startup loop, but I'm completely new to MonoTouch / iOS, so I'm not sure.
I pulled the code into a test project and had the same problem. This code does not work:
var thread=new Thread(StartTimer as ThreadStart);
thread.Start();
[Export("StartTimer")]
void StartTimer()
{
using(var pool = new NSAutoreleasePool())
{
timer=NSTimer.CreateRepeatingScheduledTimer(2,delegate { Twitch() } );
Thread.Sleep(1000000);
}
}
void Twitch()
{
Debug.WriteLine("Twitch");
}
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