The problem was not that the emulator wasn’t making sound (which is confirmed by the fact that it wouldn’t work on my device as well), but as an unaccounted problem with the SoundPool class.
logcat " 1 ". , , , , ( ).
playSound, soundPool.play(...). , 0, (.. " 1 " ).
, , ,
soundPool.play(...) call 0, sleep for 1
, . ,
.
SDK, Android 2.2 Android 2.3.1, Android 2.2 - , , Sprint LG optimus S LS670.
Android 2.2 Android 2.3.1 Virtual device.
Android 2.2 VD, 10 15 ( 10 15 ), sounspool .
Android 2.3.1 VD, , 350 , - 35 !
, Android 2.2, .