I have a canvas as an image viewer. Its background is used to place the image, and I would like to add another image on top of it. So the scenario is as follows:
<Canvas Name="VisorCanvas" Height="514" Width="720">
<Canvas.Background>
<ImageBrush />
</Canvas.Background>
<Image Name="foreground" />
</Canvas>
I am dynamically inserting images into the code behind (C #).
The problem is that if the image is too large, then the image goes beyond the boundaries of the canvas. For example: I have an irrelevant background image, and I want to show a square inside the Canvas panel (over its background) as follows:
- In any case, the square image will be resized.
- if it is smaller than the canvas, I'll just show it.
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