Here I present to you ... an old idea. Now it has terribly downgraded (not a code improver, nothing) to a simple 128-bit game that should be super fast. What I really want is a ByteBuffer based byte byte, similar to Struct but fully used in java.
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, add, xor set/get 128- .
: , , .
.
, . !
package bestsss.util;
import java.util.Random;
public class Bitz {
final int[] array;
private Bitz(int n){
array=new int[n<<2];
}
public int size(){
return size(this.array);
}
private static int size(int[] array){
return array.length>>2;
}
public static Bitz allocate(int n){
return new Bitz(n);
}
public Idx newIdx(int idx){
return new Idx(array).set(idx);
}
public static class Idx{
private static final long mask = 0xFFFFFFFFL;
int idx;
int[] array;
Idx(int[] array){
this.array=array;
}
public Idx set(int idx) {
if (Bitz.size(array)<=idx || idx<0)
throw new IndexOutOfBoundsException(String.valueOf(idx));
this.idx = idx<<2;
return this;
}
public int index(){
return idx>>2;
}
public Idx shl32(){
final int[] array=this.array;
int idx = this.idx;
array[idx]=array[++idx];
array[idx]=array[++idx];
array[idx]=array[++idx];
array[idx]=0;
return this;
}
public Idx shr32(){
final int[] array=this.array;
int idx = this.idx+3;
array[idx]=array[--idx];
array[idx]=array[--idx];
array[idx]=array[--idx];
array[idx]=0;
return this;
}
public Idx or(Idx src){
final int[] array=this.array;
int idx = this.idx;
int idx2 = src.idx;
final int[] array2=src.array;
array[idx++]|=array2[idx2++];
array[idx++]|=array2[idx2++];
array[idx++]|=array2[idx2++];
array[idx++]|=array2[idx2++];
return this;
}
public Idx xor(Idx src){
final int[] array=this.array;
int idx = this.idx;
int idx2 = src.idx;
final int[] array2=src.array;
array[idx++]^=array2[idx2++];
array[idx++]^=array2[idx2++];
array[idx++]^=array2[idx2++];
array[idx++]^=array2[idx2++];
return this;
}
public Idx add(Idx src){
final int[] array=this.array;
int idx = this.idx+3;
final int[] array2=src.array;
int idx2 = src.idx+3;
long l =0;
l += array[idx]&mask;
l += array2[idx2--]&mask;
array[idx--]=(int)(l&mask);
l>>>=32;
l += array[idx]&mask;
l += array2[idx2--]&mask;
array[idx--]=(int)(l&mask);
l>>>=32;
l += array[idx]&mask;
l += array2[idx2--]&mask;
array[idx--]=(int)(l&mask);
l>>>=32;
l += array[idx]&mask;
l += array2[idx2--];
array[idx]=(int)(l&mask);
return this;
}
public Idx set(long high, long low){
final int[] array=this.array;
int idx = this.idx;
array[idx+0]=(int) ((high>>>32)&mask);
array[idx+1]=(int) ((high>>>0)&mask);
array[idx+2]=(int) ((low>>>32)&mask);
array[idx+3]=(int) ((low>>>0)&mask);
return this;
}
public long high(){
final int[] array=this.array;
int idx = this.idx;
long res = (array[idx]&mask)<<32 | (array[idx+1]&mask);
return res;
}
public long low(){
final int[] array=this.array;
int idx = this.idx;
long res = (array[idx+2]&mask)<<32 | (array[idx+3]&mask);
return res;
}
public String toString(){
return String.format("%016x-%016x", high(), low());
}
}
public static void main(String[] args) {
Bitz bitz = Bitz.allocate(256);
Bitz.Idx idx = bitz.newIdx(0);
Bitz.Idx idx2 = bitz.newIdx(2);
System.out.println(idx.set(0, 0xf));
System.out.println(idx2.set(0, Long.MIN_VALUE).xor(idx));
System.out.println(idx.set(0, Long.MAX_VALUE).add(idx2.set(0, 1)));
System.out.println("==");
System.out.println(idx.add(idx));
System.out.println(idx.shl32());
System.out.println(idx.shr32());
System.out.println(idx.shl32());
System.out.println(idx.add(bitz.newIdx(4).set(0, Long.MAX_VALUE)));
System.out.println(idx.xor(idx));
System.out.println("===init random===");
Random r = new Random(1112);
for (int i=0, s=bitz.size(); i<s; i++){
idx.set(i).set(r.nextLong(), r.nextLong());
System.out.println(idx);
}
Idx theXor = bitz.newIdx(0);
for (int i=1, s=bitz.size(); i<s; i++){
theXor.xor(idx.set(i));
}
System.out.println("===XOR===");
System.out.println(theXor);
}
}