I originally developed the win32 application for win7 32bits, with VC9.0. I recently upgraded to win7 64 bit and tried to create + run the previous application.
The line works fine (win32 application), but at runtime I get the error message "[...] exited with code -1073741701 (0xc000007b)."
I think these are the results of loading a 64-bit version of the [alleged] 32-bit dll.
Specific dependencies for this project: SDL.lib SDLmain.lib SDL_ttf.lib opengl32.lib glu32.lib wininet.lib
SDL and SDL_ttf are only in the 32-bit version. I guess Visual Studio is smart enough to extract opengl and glu lib files in \ syswow64 when I request a win32 application.
Could this be due to wininet? Or did I make a mistake?
Thank,
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