I am triyng to make a gesture recognizer for a simple UIView:
UIView *theView = [[UIView alloc] initWithFrame:rect];
[theView setUserInteractionEnabled:YES];
UITapGestureRecognizer *tap = [[[UITapGestureRecognizer alloc] initWithTarget:self
action:@selector(handleTap)] autorelease];
[theView addGestureRecognizer:tap];
If I debug the view's gestureRecognizers properties, it shows a gesture recognition object. But when I click inside the view, it does not work.
The same code using UIImageView works perfectly, any ideas why it doesn't work in UIView?
UPDATED:
An approximate class.
@implementation ExampleClass
- (UIView *)getViewInRect:(CGRect)rect
{
UIView *theView = [[UIView alloc] initWithRect:rect];
[theView setUserInteractionEnabled:YES];
UITapGestureRecognizer *tap = [[[UITapGestureRecognizer alloc]
initWithTarget:self
action:@selector(handleTap)]
autorelease];
[aText addGestureRecognizer:tap];
return theView;
}
- (UIImageView *)getImageViewInRect:(CGRect)rect
{
UIImageView *theView = [[UIImageView alloc] initWithRect:rect];
[theView setUserInteractionEnabled:YES];
UITapGestureRecognizer *tap = [[[UITapGestureRecognizer alloc]
initWithTarget:self
action:@selector(handleTap)]
autorelease];
[theView addGestureRecognizer:tap];
return [theView autorelease];
}
- (void)handleTap
{
NSLog(@"Tap Handled!!", nil);
}
@end
UPDATED 2:
Adding UITapGestureRecognizer to all theView subheadings does not fix the problem ...
TO FIX THIS!!!
OK !! The problem was in CGRect for theView, it had a width of 0.0 !!!
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