If your animation is static, you can display it in a movie file from your fashion designer.
If you want to do this in 3D, you should probably try to do it with an engine like ogre, as in the other answer. OpenGL itself does not support 3D file formats.
What I once did to get 3D data from Blender to one of my ios projects without any additional engines / libraries was to export my scene to a Collada file (this is XML) and build XSLT- a conversion that converts Collada to standard OS X plist (also XML). You can use Saxon to convert XML.
source
share