I can remove all locks around this variable and just use the volatile keyword when declaring this variable. This should take care of all things related to synchronization. It's right?
May be. Probably no. Getting the right multi-threaded code is extremely difficult. It is best to use multi-threaded code with a low level of lock for experts.
What are the pros and cons of this approach?
The upside is that it can be several nanoseconds faster to avoid blocking. Finishes, if you program incorrectly with a low lock level, then your program looks as if it is working fine and then has fancy failure modes that cannot be debugged or played back.
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