I have a question about signed applets and dll. I am going to make an applet that uses a bunch of dlls that reside on the hard drive. If my applet is signed up and the user agrees to launch the applet, will the DLL be able to execute anything?
I was looking if I could run into any resource / layout issues if my applet starts the dll. Basically, the DLL is responsible for things like voice recording + voice output (via openAL afaik), as well as RTP and SIP implementations. Therefore, I want to make sure that there are no problems with access to this material if my applet is signed up and the user agrees to launch it.
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