I'm having difficulty with my Canvas implementation, which I open in the overlay. The canvas element has a width of 760 pixels and a height of 2640 pixels (I know, don't ask).
I draw lines at each maximum of 27.5px.
ctx.moveTo(0, y);
ctx.lineTo(760, y);
ctx.strokeStyle = 'rgb(100,100,100)';
ctx.stroke();
The appearance of the browser seems to “suffocate” when creating the canvas. In the end, this happens after (1-5 seconds), and the memory is increased by 20 MB.
Closing the overlay does not seem to free this memory. When I reopen the overlay (which redraws the canvas), the memory increases again. And so on and so forth ... My chrome process goes from 60 MB of memory to 600+ in the shortest possible time this way.
Resizing the canvas to a maximum of 264px and drawing lines on each 2.75px is faster and consumes only about 4 MB (which also does not seem to be cleared, of course).
Who has some guidance on how to avoid this.
<h / "> Here is another data code - this is an array of objects containing the" Records "property, which is also an array.
[ { Entries : [{...},{...},...] }, {...}, ... ]
var $canvas = container.find('canvas')
, canvas = $canvas.get(0)
, maxY = canvas.height
, maxX = canvas.width
, dX = maxX / (data.length + 1)
, ctx = canvas.getContext('2d');
var x1, y1, y2, mh;
$.each(data, function (i, day) {
if (!day.Entries) return;
$.each(day.Entries, function (j, entry) {
x1 = (i + 1) * dX;
mh = entry.BeginDate.toHourMinutes();
y1 = (((mh.h * 60) + mh.m) / 1440) * maxY;
mh = entry.EndDate.toHourMinutes();
y2 = (((mh.h * 60) + mh.m) / 1440) * maxY;
switch (entry.Type) {
case CALENDARTYPES.OPENINGHOUR:
ctx.beginPath();
ctx.rect(x1, y1, dX - 10, y2 - y1);
ctx.fillStyle = "rgb(125, 125, 125)";
ctx.fill();
ctx.closePath();
break;
case CALENDARTYPES.BLOCKING:
ctx.clearRect(x1, y1, dX, y2 - y1);
break;
};
});
});
delete x1, y1, y2, mh;
var x = 0
, y = +0.5
, stepYH = maxY / 24
, stepYQ = stepYH / 4
, isHour = true;
ctx.lineWidth = 1;
while (y < maxY) {
isHour = (((y - 0.5) % stepYH) == 0);
ctx.moveTo(isHour ? x : x + dX, y);
ctx.lineTo(maxX, y);
ctx.strokeStyle = isHour ? 'rgb(175,175,175)' : 'rgb(100,100,100)';
ctx.stroke();
y += stepYQ;
};