FxCop: custom rule for checking assembly information values

Is there a simple enough way to get FxCop to verify that all my assemblies declare a specific attribute value? I want everyone to change the default settings that you created when creating the project:

[assembly: AssemblyCompany("Microsoft")] // fail

[assembly: AssemblyCompany("FooBar Inc.")] // pass
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, :

private TypeNode AssemblyCompanyAttributeType { get; set; }

public override void BeforeAnalysis()
{
    base.BeforeAnalysis();

    this.AssemblyCompanyAttributeType = FrameworkAssemblies.Mscorlib.GetType(
                                            Identifier.For("System.Reflection"),
                                            Identifier.For("AssemblyCompanyAttribute"));
}

public override ProblemCollection Check(ModuleNode module)
{
    AttributeNode assemblyCompanyAttribute = module.ContainingAssembly.GetAttribute(this.AssemblyCompanyAttributeType);
    if (assemblyCompanyAttribute == null)
    {
        this.Problems.Add(new Problem(this.GetNamedResolution("NoCompanyAttribute"), module));
    }
    else
    {
        string companyName = (string)((Literal)assemblyCompanyAttribute.GetPositionalArgument(0)).Value;
        if (!string.Equals(companyName, "FooBar Inc.", StringComparison.Ordinal))
        {
            this.Problems.Add(new Problem(this.GetNamedResolution("WrongCompanyName", companyName), module));
        }
    }

    return this.Problems;
}
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