local board=director:createSprite(0,200);
for y = 0, w*15, w do
for x = 0, w*15, w do
local space = director:createRectangle({x=x, y=y, w=w-1, h=w-1, strokeWidth=0, color=color.grey})
board:addChild(space)
end
end
In addition to the above, I have some tiles that should be easily moved.
I was struck by performance degradation by adding these 225 static objects to the set designer ... I was hoping for better performance than this. Am I missing something? Is there any other approach I should try? Or is Marmalade Fast just not that fast?
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