[EDIT: thanks to MSalters and Raymond Chen's answer, answer to InterlockedIncrement vs EnterCriticalSection / counter ++ / LeaveCriticalSection , the problem is resolved and the code below works correctly. This should provide an interesting simple example of using a thread pool on Windows]
I am unable to find a simple example of the following task. For example, my program needs to increase the values in a huge std :: vector by one, so I want to do this in parallel. He must do this several times throughout the life of the program. I know how to do this with CreateThread every time I call a procedure, but I cannot get rid of CreateThread with ThreadPool.
That's what I'm doing:
class Thread {
public:
Thread(){}
virtual void run() = 0 ;
};
class IncrementVectorThread: public Thread {
public:
IncrementVectorThread(int threadID, int nbThreads, std::vector<int> &vec) : id(threadID), nb(nbThreads), myvec(vec) { };
virtual void run() {
for (int i=(myvec.size()*id)/nb; i<(myvec.size()*(id+1))/nb; i++)
myvec[i]++;
}
int id, nb;
std::vector<int> &myvec;
};
class ThreadGroup : public std::vector<Thread*> {
public:
ThreadGroup() {
pool = CreateThreadpool(NULL);
InitializeThreadpoolEnvironment(&cbe);
cleanupGroup = CreateThreadpoolCleanupGroup();
SetThreadpoolCallbackPool(&cbe, pool);
SetThreadpoolCallbackCleanupGroup(&cbe, cleanupGroup, NULL);
threadCount = 0;
}
~ThreadGroup() {
CloseThreadpool(pool);
}
PTP_POOL pool;
TP_CALLBACK_ENVIRON cbe;
PTP_CLEANUP_GROUP cleanupGroup;
volatile long threadCount;
} ;
static VOID CALLBACK runFunc(
PTP_CALLBACK_INSTANCE Instance,
PVOID Context,
PTP_WORK Work) {
ThreadGroup &thread = *((ThreadGroup*) Context);
long id = InterlockedIncrement(&(thread.threadCount));
DWORD tid = (id-1)%thread.size();
thread[tid]->run();
}
void run_threads(ThreadGroup* thread_group) {
SetThreadpoolThreadMaximum(thread_group->pool, thread_group->size());
SetThreadpoolThreadMinimum(thread_group->pool, thread_group->size());
TP_WORK *worker = CreateThreadpoolWork(runFunc, (void*) thread_group, &thread_group->cbe);
thread_group->threadCount = 0;
for (int i=0; i<thread_group->size(); i++) {
SubmitThreadpoolWork(worker);
}
WaitForThreadpoolWorkCallbacks(worker,FALSE);
CloseThreadpoolWork(worker);
}
void main() {
ThreadGroup group;
std::vector<int> vec(10000, 0);
for (int i=0; i<10; i++)
group.push_back(new IncrementVectorThread(i, 10, vec));
run_threads(&group);
run_threads(&group);
run_threads(&group);
}
, :
- CreateThreadpool (, CreateThreadpoolWork , CreateThread)
- , ( "IncrementVector" "DecrementVector", ).
- " " 10 , , 10 CreateThread, "" 10 ThreadPool (, ID , , std::vector ). , GetCurrentThreadId() (.. - 1528, - 0..nb_launched_threads).
, , : , 10, std::vector 10 ?
!