Java BufferedImage Preserves Unwanted Background Color

thanks for the help

Description: The program draws, displays and saves the image. It works as follows: the object itself extends Frame. In the constructor, the object creates a BufferedImage and calls the method that draws on this image. Then it displays the image on the frame. Finally, it saves the image to a file (I don't care what format it uses). The main program creates an object that does the rest.

Problem: A saved file always has a colored background! This is especially strange since the displayed image is beautiful. If I use the "jpg" format with ImageIO.write (), the background will be reddish. If I use the format "png", the background is dark gray.

I spent some time on this and I still don't know what the hell is going on!

    import java.awt.Frame ;
    import java.awt.image.BufferedImage ;
    import java.io.IOException ;
    import java.awt.event.WindowEvent ;
    import java.awt.event.WindowAdapter ;
    import java.awt.Toolkit ;
    import java.awt.Graphics2D ;
    import java.awt.Graphics ;
    import java.awt.Color ;
    import java.awt.Dimension ;
    import javax.imageio.ImageIO ;
    import java.io.File ;
    import java.awt.geom.Rectangle2D;

    public class HGrapher extends Frame{
       private BufferedImage img ;
       private float colors[][] ; //the colors for every rectangle
       private double availWidth ;
       private double availHeight ;


       public HGrapher(String saveFileName, int numRects) throws IOException {
          //*add window closer
          addWindowListener(new WindowAdapter() {
             public void windowClosing(WindowEvent e) {
                System.exit(0);            }
          });

          //*get colors to use
          setColors( numRects) ;

          //*figure out the size of the image and frame
          this.availHeight = (3.0/4) * Toolkit.getDefaultToolkit().getScreenSize().height ;
          this.availWidth = (3.0/4) * Toolkit.getDefaultToolkit().getScreenSize().width ;

          //*create the image
          this.img = new BufferedImage( (int)availWidth, (int)availHeight, BufferedImage.TYPE_INT_ARGB);
          Graphics2D drawer = img.createGraphics() ;
          drawer.setBackground(Color.WHITE);

          this.makeImg( drawer) ;
          //*display the image
          this.setSize( new Dimension( (int)availWidth, (int)availHeight ) ) ;
          this.setVisible(true);

          //*save the image
          ImageIO.write(img, "jpg",new File( (saveFileName +".jpg") ) );
       }


       //*draws the image by filling rectangles whose color are specified by this.colors
       public void makeImg( Graphics2D drawer) {
          double rectWidth = this.availWidth / (double)colors.length ;
          for(int i = 0 ; i < colors.length ; i ++) {
             drawer.setColor( new Color( this.colors[i][0], this.colors[i][1], this.colors[i][2],
                                         this.colors[i][3] ) ) ;
             drawer.fill( new Rectangle2D.Double( rectWidth*i, 0, rectWidth, this.availHeight ) ) ;
          }
       }


       //*paint method
       public void paint(Graphics g) {
          Graphics2D drawer = (Graphics2D)g ;
          drawer.drawImage(img, 0, 0, null) ;
       }


       //*creates an array of the colors rectangles are filled with
       public void setColors( int numRects) {
          this.colors = new float[ numRects][4] ;
          //*make every 1st rect red
          for(int i = 0 ; i< colors.length ; i+= 3) {
             this.colors[i][0] = (float).8 ; this.colors[i][1] = (float).1 ; this.colors[i][2] = (float).1 ;
             this.colors[i][3] = (float).8 ;      }
          //*make every 2nd rect green
          for(int i = 1 ; i< colors.length ; i+= 3) {
             this.colors[i][0] = (float).1 ; this.colors[i][1] = (float).8 ; this.colors[i][2] = (float).1 ;
             this.colors[i][3] = (float).8 ;      }
          //*make every 3rd rect
          for(int i = 2 ; i< colors.length ; i+= 3) {
             this.colors[i][0] = (float).1 ; this.colors[i][1] = (float).1 ; this.colors[i][2] = (float).8 ;
             this.colors[i][3] = (float).8 ;      }
       }




       public static void main (String[]args) throws IOException {
          HGrapher hg = new HGrapher("saved", 14) ;
       }

    }
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1 answer

setBackground()sets only the color used to clean the image; in fact, it does not clear the image. Call Graphics.clearRect(int,int,int,int)after setBackground(). For instance:

//*create the image
this.img = new BufferedImage( (int)availWidth, (int)availHeight, BufferedImage.TYPE_INT_ARGB);
Graphics2D drawer = img.createGraphics() ;
drawer.setBackground(Color.WHITE);
drawer.clearRect(0,0,(int)availWidth,(int)availHeight);
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