Random Terrain Generation

How can I create a terrain generator that creates a more realistic terrain? My current generator makes this type of terrain:

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how can i make it more real landscape like lakes and rivers?

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4 answers

Basically you define and apply a set of filters on the generated area.

I cannot go into details, but I will give you some hints for google:

  • charts voronoi
  • erosion filters
  • perturbation
  • ...

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VTerrain.org , , : http://vterrain.org/Elevation/Artificial/, (): http://vterrain.org/Water/index.html#Hydrogeology

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http://drdobbs.com/architecture-and-design/184409269

In short, the terrain begins as a completely flat height map. Smaller errors are applied sequentially, in which all elements on one side of a random line are made higher. The smoothing process simulates erosion at the end.

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