What are the most battery-charging things you can do in an iPhone app?

I am making an application that quickly drains the users battery. To do this, I plan to use a sound framework for vibration, location services, downloading large but empty files from the Internet, using a flashlight on the back of the phone, etc. I know that they can drain the battery efficiently, but I would like to know if there are more methods that consume more power or processor or can work for this in any way?

Examples of how to achieve 100% CPU utilization are also greatly appreciated.

Thank.

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