H264 decoding in ios

I am new to AVFoundation and the decoding process. I need to decode the h264 video file and play it on iphone ... can anyone give me a guide for this.

I do not want to use ffmpeg or any third-party library for this. As far as I know, using Avfoundation encoding is possible ... here is the code that I thought was used for encoding but not quite sure ...

float bitsPerPixel;
CMVideoDimensions dimensions = CMVideoFormatDescriptionGetDimensions(currentFormatDescription);
int numPixels = dimensions.width * dimensions.height;
int bitsPerSecond;

// Assume that lower-than-SD resolutions are intended for streaming, and use a lower bitrate
if ( numPixels < (640 * 480) )
    bitsPerPixel = 4.05; // This bitrate matches the quality produced by AVCaptureSessionPresetMedium or Low.
else
    bitsPerPixel = 11.4; // This bitrate matches the quality produced by AVCaptureSessionPresetHigh.

bitsPerSecond = numPixels * bitsPerPixel;

NSDictionary *videoCompressionSettings = [NSDictionary dictionaryWithObjectsAndKeys:
                                          AVVideoCodecH264, AVVideoCodecKey,
                                          [NSNumber numberWithInteger:dimensions.width], AVVideoWidthKey,
                                          [NSNumber numberWithInteger:dimensions.height], AVVideoHeightKey,
                                          [NSDictionary dictionaryWithObjectsAndKeys:
                                           [NSNumber numberWithInteger:bitsPerSecond], AVVideoAverageBitRateKey,
                                           [NSNumber numberWithInteger:30], AVVideoMaxKeyFrameIntervalKey,
                                           nil], AVVideoCompressionPropertiesKey,
                                          nil];
if ([assetWriter canApplyOutputSettings:videoCompressionSettings forMediaType:AVMediaTypeVideo]) {
    assetWriterVideoIn = [[AVAssetWriterInput alloc] initWithMediaType:AVMediaTypeVideo outputSettings:videoCompressionSettings];
    assetWriterVideoIn.expectsMediaDataInRealTime = YES;
    assetWriterVideoIn.transform = [self transformFromCurrentVideoOrientationToOrientation:self.referenceOrientation];
    if ([assetWriter canAddInput:assetWriterVideoIn])
        [assetWriter addInput:assetWriterVideoIn];
    else {
        NSLog(@"Couldn't add asset writer video input.");
        return NO;
    }
}
else {
    NSLog(@"Couldn't apply video output settings.");
    return NO;
}

return YES;

I am absolutely naive about this, please help ... where to start ///

thank

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2 answers

A simpler solution is to use MPMoviePlayerController. It accepts the input file mov or mv4 (from the local file system or via the URL).

Another option is to use the AVPlayer class.

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