With my tile editor that I created, I get an array like this:
int [][] Level02 = new int[][] {
{ 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 12},
{ 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 12},
{ 11, -1, -1, -1, -1, 13, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 13, -1, -1, 13, -1, -1, -1, -1, 12},
{ 11, 13, -1, -1, 27, 27, 27, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 13, -1, -1, -1, -1, -1, 13, 13, -1, -1, -1, 13, 13, -1, -1, -1, 32, -1, -1, 27, 27, 25, 25, 27, 27, -1, -1, 32, 12},
{ 16, 16, 16, 16, 16, 16, 16, 16, 16, -1, -1, 13, 13, -1, -1, -1, 13, -1, -1, -1, 25, 25, 25, -1, -1, -1, 27, 27, 27, 27, -1, -1, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 16, 16, 16, 16, 16, 1, 1, 1, 1, 1, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
}
Thus, it prints a 2-dimensional array.
The problem is that I have hundreds of them in the same class and what to organize them in order to be able to do: Levels.getlevelCount;
So, I realized that I can make a three-dimensional array: int [][][] AllLevels = new int [][][]
But my question is: Do I need to declare an array in a different form:
int[][][] all = new int[][][]{
int [][] Level01= new int[][] {
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}};
int [][] Level02= new int[][] {
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}};
};
The above code gives a compilation error.