I use my own LAME code for part of my Android application. This code should take a line pointing to the input file (M4A) and a line to the output file (MP3). I found code that seems to be from what I can compile to do this. However, when I play MP3 files, all I hear is ZIP! sound. No matter how long the recording takes, I get the same sound.
I thought it was somehow related to the sampling rate, so I tried all the standard ones and got almost the same result (some zip files are smaller ... zippy).
Here is the only C code that I managed to find, however I am open to using a C ++ solution.
#include <jni.h>
#include <string.h>
#include <stdio.h>
#include <android/log.h>
#include "lame.h"
#define DEBUG_TAG "WBA"
void Java_net_smartnotes_media_RawAudioRecorder_transcode(JNIEnv * env, jobject this, jstring from, jstring to) {
jboolean isCopy;
const char * szFrom = (*env)->GetStringUTFChars(env, from, &isCopy);
const char * szTo = (*env)->GetStringUTFChars(env, to, &isCopy);
__android_log_print(ANDROID_LOG_DEBUG, DEBUG_TAG, "NDK:LC: [%s]", szFrom);
__android_log_print(ANDROID_LOG_DEBUG, DEBUG_TAG, "NDK:LC: [%s]", szTo);
int read, write;
FILE *pcm = fopen(szFrom, "rb");
FILE *mp3 = fopen(szTo, "wb");
const int PCM_SIZE = 8192;
const int MP3_SIZE = 8192;
short int pcm_buffer[PCM_SIZE*2];
unsigned char mp3_buffer[MP3_SIZE];
lame_t lame = lame_init();
lame_set_in_samplerate(lame, 44100);
lame_set_VBR(lame, vbr_default);
lame_init_params(lame);
do {
read = fread(pcm_buffer, 2*sizeof(short int), PCM_SIZE, pcm);
if (read == 0)
write = lame_encode_flush(lame, mp3_buffer, MP3_SIZE);
else
write = lame_encode_buffer_interleaved(lame, pcm_buffer, read, mp3_buffer, MP3_SIZE);
fwrite(mp3_buffer, write, 1, mp3);
} while (read != 0);
lame_close(lame);
fclose(mp3);
fclose(pcm);
(*env)->ReleaseStringUTFChars(env, from, szFrom);
(*env)->ReleaseStringUTFChars(env, to, szTo);
}