Why is the kinect presentation slow on my computer?

When using SimpleOpenNI and processing, I had a smooth skeleton look, about 30 frames per second. Using VC # and the skeleton tracking example, it seems to be around 10 frames per second. It was as if something was blocking him.

Why is it so slow and how can I do it as fast as when processing?

pastebin.com/1La80sRU - the basis of C # code - this is the original.

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I have tried my code and it seems to me that this is great. I use the Xbox-360 Kinect, and the FPS is just fine. It seems that you stumbled a bit when you were first discovered, but this is expected, since then more data is required. A video on how I do this can be found here here . It also seems that your Kinect should warm up (slower at the start => gets faster faster). My video does not show that since I started recording after Kinect warmed up.

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