I have an Xcode project that copies SDL.frameworkto my application package, and until recently, this worked fine. I could pass my package on to someone who didn't have one SDL.framework, and that will work. But yesterday my friend said that my application was crashing because he could not find SDL.framework. I deleted SDL.frameworkmy / Library / Frameworks from the folder to check it on my machine, and he is right. Despite what SDL.frameworkexists in my package, the application still crashes because it cannot find it.
Why was that? The only thing I can think of is that the last time I did a working build was on MacOS 10.6 and using Xcode 3. Now I'm on 10.7. I tested the new build with Xcode 3 and Xcode 4, but both of them cause the problem mentioned above.
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