How to "install" DirectX (or another graphical SDK) in C #?

Is it possible to write Directx applications using C #? How to install directx sdk for c #? And what is the best (or most used) graphics library (framework) for C #?

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You will find the installer included with the DirectX SDK, which is stored in the redist folder after installing the SDK on your computer. SDK download here . You only need this when writing your own code or the target version of .NET version 2 or earlier..NET 3 and above already have a dependency on DirectX, so its installer already covers your needs.

.NET- System.Drawing System.Windows.Media. , , GDI + DirectX Milcore. GDI + , , , . Milcore WPF, DirectX, , WPF.

XNA framework . , Windows, XBox Phone, . DirectX Windows , SlimDX . Microsoft "DirectX For Managed Code", Microsoft.DirectX, . SDK, , 2010 . , XNA .

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I recently asked a question about SlimDX , which is a .NET Wrapper around DirectX. It is quite modern and flexible than XNA (for example, for applications for scientific visualization). There are several tutorials, although they tell me that they are so similar to DirectX that you need to know how to configure the device, and then just use DirectX equivalents.

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